Difference between revisions of "Katamari Damacy"
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− | Katamari Damacy is a | + | == Katamari Damacy == |
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+ | Katamari Damacy, a game that originated from the country of Japan, is a game for the PlayStation 2 created for America in 2004. The objective of the game is to roll up as many objects as you can in a limited time, and to reach a certain size within that time limit. You must start by rolling up small objects, and the bigger you get, the bigger things you can roll up. The Katamari, as they call it, is a large suctioned ball that picks up the objects. You are the "Prince", and you roll the ball using both analog sticks (supposed to simulate as if using two hands to roll the ball). With it's very unique gameplay, character design, and soundtrack, it was a big hit all over the world. | ||
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+ | The story behind the game is pointless and simple. The King, (your father, considering you are the Prince), accidentally destroys all the planets and stars. So he sets you off with a Katamari, and each level you collect as many things as possible, and he throws them into the sky, becoming giant balls of mass that replace the stars and planets. | ||
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+ | '''Katamari Damacy YTMND''' | ||
+ | |||
+ | The original YMTND for Katamari Damacy, created as origin in 2004, was made by Jaxon and submitted May 21st. It was just another site floating about and didn't really catch on and get recognized until June of 2005, in which Katamari Damacy sites became a fad. The preferred choice of music for the Katamari fad sites is the theme music, which is easily recognized by first hear (if you've ever heard it before). The name of this song is "Katamari on the Rocks", and is along with some other songs from the game that can be heard on the Katamari Damacy Soundtrack, and also on the Ytmnd Sountrack Volume 2. | ||
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+ | == We Love Katamari == | ||
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+ | The sequel to Katamari Damacy, We Love Katamari is the exact same concept as the first game, and was made for the sole reason that it is named- People liked the game so much, that they just decided to make a second one. With nothing better in mind, they named it We Love Katamari, speaking as if they were the fans. The objective of this one is still restoring the stars and planets, but this time you do it upon request of all different kinds of fans of Katamari Damacy. You talk to fans, and then they will ask you to make a Katamari, and the King will send you to that level. This time there are many brothers and cousins of the "Prince" that you can choose to roll as instead of the prince. | ||
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+ | '''We Love Katamari YTMND''' | ||
+ | |||
+ | Apparently, this sequel to the first game is not as well known to the members on YTMND, and still hasn't caught on as a fad for the game itself. I'm sure there are a couple sites out there about this game instead of Damacy, but it hasn't gotten big enough to break off of the "Katamari" fad and seperate into two fads (one being We Love Katamari and the other being Katamari Damacy), so they are still all under one name. | ||
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{{wikipedia|Katamari Damacy|塊魂 (Katamari Damacy)}} | {{wikipedia|Katamari Damacy|塊魂 (Katamari Damacy)}} |
Revision as of 23:08, November 4, 2006
Katamari Damacy |
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Original YTMND: |
Katamari Damashii |
by Jaxon |
May 21, 2004 |
Worthy Spinoffs: |
Used Music: |
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Katamari Damacy
Katamari Damacy, a game that originated from the country of Japan, is a game for the PlayStation 2 created for America in 2004. The objective of the game is to roll up as many objects as you can in a limited time, and to reach a certain size within that time limit. You must start by rolling up small objects, and the bigger you get, the bigger things you can roll up. The Katamari, as they call it, is a large suctioned ball that picks up the objects. You are the "Prince", and you roll the ball using both analog sticks (supposed to simulate as if using two hands to roll the ball). With it's very unique gameplay, character design, and soundtrack, it was a big hit all over the world.
The story behind the game is pointless and simple. The King, (your father, considering you are the Prince), accidentally destroys all the planets and stars. So he sets you off with a Katamari, and each level you collect as many things as possible, and he throws them into the sky, becoming giant balls of mass that replace the stars and planets.
Katamari Damacy YTMND
The original YMTND for Katamari Damacy, created as origin in 2004, was made by Jaxon and submitted May 21st. It was just another site floating about and didn't really catch on and get recognized until June of 2005, in which Katamari Damacy sites became a fad. The preferred choice of music for the Katamari fad sites is the theme music, which is easily recognized by first hear (if you've ever heard it before). The name of this song is "Katamari on the Rocks", and is along with some other songs from the game that can be heard on the Katamari Damacy Soundtrack, and also on the Ytmnd Sountrack Volume 2.
We Love Katamari
The sequel to Katamari Damacy, We Love Katamari is the exact same concept as the first game, and was made for the sole reason that it is named- People liked the game so much, that they just decided to make a second one. With nothing better in mind, they named it We Love Katamari, speaking as if they were the fans. The objective of this one is still restoring the stars and planets, but this time you do it upon request of all different kinds of fans of Katamari Damacy. You talk to fans, and then they will ask you to make a Katamari, and the King will send you to that level. This time there are many brothers and cousins of the "Prince" that you can choose to roll as instead of the prince.
We Love Katamari YTMND
Apparently, this sequel to the first game is not as well known to the members on YTMND, and still hasn't caught on as a fad for the game itself. I'm sure there are a couple sites out there about this game instead of Damacy, but it hasn't gotten big enough to break off of the "Katamari" fad and seperate into two fads (one being We Love Katamari and the other being Katamari Damacy), so they are still all under one name.
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