Difference between revisions of "Flash Preloader"

From YTMND
Jump to: navigation, search
(FAQ)
m (Reverted edits by NEDMInspector96511999 (Contribs | Talk | Block); changed back to last version by [[User:Westing1992|Westing1992)
 
(29 intermediate revisions by 19 users not shown)
Line 1: Line 1:
{{image align|http://i29.photobucket.com/albums/c291/lbmixpro/YTMNDWiki/Flash_Preloader.png|right}}
+
[[Image:Flash Preloader.png|right|frame|The Flash preloader looks like this.]]
 
The '''Flash preloader''' is a feature in YTMND that synchronizes the background sound with an animated background. It was created by [[Syncan]] to eliminate the need to refresh a YTMND in order for it to match with the animation. The preloader was announced on March 5, 2006.
 
The '''Flash preloader''' is a feature in YTMND that synchronizes the background sound with an animated background. It was created by [[Syncan]] to eliminate the need to refresh a YTMND in order for it to match with the animation. The preloader was announced on March 5, 2006.
  
Although the feature is convenient, it does not work for those who use the Opera web browser or have flash disabled/not installed. Users are able to toggle this feature on/off from their [[Options page]]. Having it disabled loads the background music the same way as a normal YTMND. MP3 is the only sound format the preloader will accept.
+
Although the feature is convenient, it does not work for those who have flash disabled/not installed. Users are able to toggle this feature on/off from their [[YTMND:Options|Options page]]. Having it disabled loads the background music the same way as a normal YTMND. MP3 is the only sound format the preloader will accept.
  
 
==Activation and usage==
 
==Activation and usage==
Line 9: Line 9:
 
==FAQ==
 
==FAQ==
 
;What is the Flash Preloader?
 
;What is the Flash Preloader?
:A: It's a system of modules, using Flash and Javascript, that preloads your site's audio and image, and starts them at the same time. It also does some polling to keep things in check.
+
:It's a system of modules, using Flash and Javascript, that preloads your site's audio and image, and starts them at the same time. It also does some polling to keep things in check.
  
 
;How do I use it?
 
;How do I use it?
:A: When you create a site, click the 'Yes' radio button under 'Syncronize'. You can use the Delay to tweak your audio. If the image is trailing your intended audio, or if it losing synch after a couple loops, try increasing this value. (It's in milliseconds, so a value of 100 = 1/10th of a second.). Also, your sound clip must currently be .mp3.
+
:When you create a site, click the 'Yes' radio button under 'Syncronize'. You can use the Delay to tweak your audio. If the image is trailing your intended audio, or if it losing synch after a couple loops, try increasing this value. (It's in milliseconds, so a value of 100 = 1/10th of a second.). Also, your sound clip must currently be .mp3.
  
;It still doesn't synch for me.
+
;It still doesn't sync for me.
:A: It's probably going to happen for some people. It still hooks into the traditional method of displaying images, so you'll be susceptable to problems from a bloated OS, low memory, etc, etc.
+
:It's probably going to happen for some people. It still hooks into the traditional method of displaying images, so you'll be susceptable to problems from a bloated OS, low memory, etc, etc.
  
 
;Flash? But this is YTMND. Flash is for Newgrounds!
 
;Flash? But this is YTMND. Flash is for Newgrounds!
:A: Flash is currently used as an audio buffering and timer/polling utility, with proxying into Javascript. The image is still displayed the "traditional" way, using a .gif or .jpg as a background image. Eventually we're hoping to have .wav support, which will dramatically decrease the filesize and have seamless looping. Also, another benefit of this is better browser compability (whereas the other way uses specific methods for IE and Mozilla/Firefox.)
+
:Flash is currently used as an audio buffering and timer/polling utility, with proxying into Javascript. The image is still displayed the "traditional" way, using a .gif or .jpg as a background image. Eventually we're hoping to have .wav support, which will dramatically decrease the filesize and have seamless looping. Also, another benefit of this is better browser compability (whereas the other way uses specific methods for IE and Mozilla/Firefox.)
  
 
;Browser compatibility? But it's not working Opera/Safari/KewlBrowser.
 
;Browser compatibility? But it's not working Opera/Safari/KewlBrowser.
:A: Some people are having problems. Looking into it.
+
:Some people are having problems. I *pretend* to be looking into it.
  
 
;Why is it crashing in IE?
 
;Why is it crashing in IE?
:A: Not sure, because this was fixed. If you're still having a problem, make a post about it.
+
:Not sure, because this was fixed. If you're still having a problem, make a post about it.
  
 
;What was that about .wav support again?
 
;What was that about .wav support again?
:A: The support is actually ready to go, but the problem is a 64-bit compatible conversion utility for the .wav files. If/once that gets going, the download time for .wav loops will be dramatically reduced (about 1/5 the original size), will sound just as good, and will loop seamlessly.
+
:The support is actually ready to go, but the problem is a 64-bit compatible conversion utility for the .wav files. If/once that gets going, the download time for .wav loops will be dramatically reduced (about 1/5 the original size), will sound just as good, and will loop seamlessly.
  
 
;Isn't this preloader going to create a lot of crappy sites?  
 
;Isn't this preloader going to create a lot of crappy sites?  
:A: No, the user will.
+
:No, the user will.
  
 
;It just isn't working for me.
 
;It just isn't working for me.
: Hopefully soon, you'll have an option in your profile settings to turn all preloading off.
+
: If it doesn't work and there's nothing you can do about it, you can disable it by unchecking "Use flash preloader when available" on your options page.
  
 
;It sucks!
 
;It sucks!
:A: ;_;
+
:<nowiki>;_;</nowiki>
 +
 
 +
==Links==
 +
[http://content.ytmnd.com/assets/flash/ytmnd_loader.swf The YTMND Preloader, without loading a YTMND.]
  
 
==Related==
 
==Related==
* [http://ytmndflash.ytmnd.com/ The first synched YTMND]
+
* [[Help:Basics of Creating YTMNDs|Basics of creating YTMNDs]]
* [http://www.ytmnd.com/news/?news_id=31 Death to (refresh)] - YTMND news
+
* [[Help:Guide to Synchronization|Guide to Synchronization]]
 +
* [[YTMND-O-MATIC]]
 +
* {{YTMND|ytmndflash|The first synched YTMND}}
 +
* <span class="plainlinks">[http://www.ytmnd.com/news/?news_id=31 Death to (refresh)]</span> - YTMND news
  
 
[[Category:YTMND features]]
 
[[Category:YTMND features]]

Latest revision as of 08:44, April 19, 2012

The Flash preloader looks like this.

The Flash preloader is a feature in YTMND that synchronizes the background sound with an animated background. It was created by Syncan to eliminate the need to refresh a YTMND in order for it to match with the animation. The preloader was announced on March 5, 2006.

Although the feature is convenient, it does not work for those who have flash disabled/not installed. Users are able to toggle this feature on/off from their Options page. Having it disabled loads the background music the same way as a normal YTMND. MP3 is the only sound format the preloader will accept.

Activation and usage

At this time, the preloader will only run on YTMNDs where the creator has enabled "Synchronize" in the YTMND creator. When a user accesses a synced YTMND, a flash animation will appear, showing the YTMND logo. The preloader will first load the MP3 with a progress bar showing the percentage of how much the file has loaded. Next it will blink a loading message for the image. Once both files are loaded, the background image will appear, and the preloader will loop the MP3.

FAQ

What is the Flash Preloader?
It's a system of modules, using Flash and Javascript, that preloads your site's audio and image, and starts them at the same time. It also does some polling to keep things in check.
How do I use it?
When you create a site, click the 'Yes' radio button under 'Syncronize'. You can use the Delay to tweak your audio. If the image is trailing your intended audio, or if it losing synch after a couple loops, try increasing this value. (It's in milliseconds, so a value of 100 = 1/10th of a second.). Also, your sound clip must currently be .mp3.
It still doesn't sync for me.
It's probably going to happen for some people. It still hooks into the traditional method of displaying images, so you'll be susceptable to problems from a bloated OS, low memory, etc, etc.
Flash? But this is YTMND. Flash is for Newgrounds!
Flash is currently used as an audio buffering and timer/polling utility, with proxying into Javascript. The image is still displayed the "traditional" way, using a .gif or .jpg as a background image. Eventually we're hoping to have .wav support, which will dramatically decrease the filesize and have seamless looping. Also, another benefit of this is better browser compability (whereas the other way uses specific methods for IE and Mozilla/Firefox.)
Browser compatibility? But it's not working Opera/Safari/KewlBrowser.
Some people are having problems. I *pretend* to be looking into it.
Why is it crashing in IE?
Not sure, because this was fixed. If you're still having a problem, make a post about it.
What was that about .wav support again?
The support is actually ready to go, but the problem is a 64-bit compatible conversion utility for the .wav files. If/once that gets going, the download time for .wav loops will be dramatically reduced (about 1/5 the original size), will sound just as good, and will loop seamlessly.
Isn't this preloader going to create a lot of crappy sites?
No, the user will.
It just isn't working for me.
If it doesn't work and there's nothing you can do about it, you can disable it by unchecking "Use flash preloader when available" on your options page.
It sucks!
;_;

Links

The YTMND Preloader, without loading a YTMND.

Related